package view.drawing;

import entity.Entity;

public class EntityAttackingState extends State<Entity> {
	
	private static final String ATTACK_N = "attack_n";
	private static final String ATTACK_NW = "attack_nw";
	private static final String ATTACK_NE = "attack_ne";
	private static final String ATTACK_S = "attack_s";
	private static final String ATTACK_SE = "attack_se";
	private static final String ATTACK_SW = "attack_sw";
	
	private String mCurrentStateString;
	
	public EntityAttackingState() {
		mCurrentStateString = ATTACK_N;
	}
	
	@Override
	public void update(long elapsedTime, Entity model, DrawState<Entity> drawState) {
		
		// TODO: update
		
	}
	@Override
	public String getStateString() {
		return (mCurrentStateString);
	}

	
	
}
